public final class Fixtures
extends java.lang.Object
Modifier and Type | Field | Description |
---|---|---|
static boolean |
ABILITY_ALLOW_AUTOCAST |
|
static boolean |
ABILITY_ALLOW_MINIMAP |
|
static boolean |
ABILITY_AVAILABLE |
|
static java.lang.String |
ABILITY_BUTTON_NAME |
|
static float |
ABILITY_CAST_RANGE |
|
static float |
ABILITY_FOOTPRINT_RADIUS |
|
static java.lang.String |
ABILITY_FRIENDLY_NAME |
|
static java.lang.String |
ABILITY_HOTKEY |
|
static int |
ABILITY_ID |
|
static boolean |
ABILITY_INSTANT_PLACEMENT |
|
static boolean |
ABILITY_IS_BUILDING |
|
static int |
ABILITY_LINK_INDEX |
|
static java.lang.String |
ABILITY_LINK_NAME |
|
static Ability |
ABILITY_REMAPS_TO_ID |
|
static java.util.Set<Alert> |
ALERTS |
|
static int |
ARMY_COUNT |
|
static int |
BASE_BUILD |
|
static java.lang.String |
BATTLENET_MAP_NAME |
|
static java.util.Set<java.lang.String> |
BATTLENET_MAPS |
|
static int |
BITS_PER_PIXEL |
|
static int |
BUFF_ID |
|
static java.lang.String |
BUFF_NAME |
|
static float |
CAMERA_DISTANCE |
|
static int |
CARGO_SIZE |
|
static float |
CATEGORY_SCORE_ARMY |
|
static float |
CATEGORY_SCORE_ECONOMY |
|
static float |
CATEGORY_SCORE_NONE |
|
static float |
CATEGORY_SCORE_TECHNOLOGY |
|
static float |
CATEGORY_SCORE_UPGRADE |
|
static java.lang.String |
CHAT_MESSAGE |
|
static float |
COLLECTED_MINERALS |
|
static float |
COLLECTED_VESPENE |
|
static float |
COLLECTION_RATE_MINERALS |
|
static float |
COLLECTION_RATE_VESPENE |
|
static int |
CONTROL_GROUP_INDEX |
|
static int |
DATA_BUILD |
|
static byte[] |
DATA_IN_BYTES |
|
static java.lang.String |
DATA_VERSION |
|
static java.lang.String |
DEBUG_TEXT |
|
static int |
DEBUG_TEXT_SIZE |
|
static int |
DELAY |
|
static float |
DISTANCE |
|
static java.lang.String |
EFFECT_FRIENDLY_NAME |
|
static int |
EFFECT_ID |
|
static java.lang.String |
EFFECT_NAME |
|
static float |
EFFECT_RADIUS |
|
static Point2d |
END |
|
static java.lang.String |
ERROR_CREATE_GAME |
|
static java.lang.String |
ERROR_JOIN_GAME |
|
static java.lang.String |
ERROR_REPLAY_INFO |
|
static java.lang.String |
ERROR_RESTART_GAME |
|
static java.lang.String |
ERROR_START_REPLAY |
|
static java.util.List<java.lang.String> |
ERRORS |
|
static int |
FOOD_ARMY |
|
static int |
FOOD_CAP |
|
static int |
FOOD_USED |
|
static int |
FOOD_WORKERS |
|
static int |
GAME_DURATION_LOOPS |
|
static float |
GAME_DURATION_SECONDS |
|
static int |
GAME_LOOP |
|
static java.lang.String |
GAME_VERSION |
|
static float |
IDLE_PRODUCTION_TIME |
|
static int |
IDLE_WORKER_COUNT |
|
static float |
IDLE_WORKER_TIME |
|
static float |
KILLED_VALUE_STRUCTURES |
|
static float |
KILLED_VALUE_UNITS |
|
static java.lang.Integer |
LARVA_COUNT |
|
static java.lang.String |
LOCAL_MAP_PATH |
|
static java.util.Set<java.nio.file.Path> |
LOCAL_MAP_PATHS |
|
static int |
MINERALS |
|
static java.lang.String |
MOD_NAME |
|
static Point |
P0 |
|
static Point |
P1 |
|
static int |
PLAYER_APM |
|
static int |
PLAYER_ID |
|
static int |
PLAYER_MMR |
|
static Point2d |
POS |
|
static float |
POWER_SOURCE_RADIUS |
|
static int |
PSI_STORM_ABILITY_ID |
|
static int |
QUANTITY |
|
static float |
RADIUS |
|
static int |
RANDOM_SEED |
|
static byte[] |
REPLAY_DATA_IN_BYTES |
|
static java.lang.String |
REPLAY_PATH |
|
static Color |
SAMPLE_COLOR |
|
static int |
SCORE |
|
static int |
SCREEN_SIZE_X |
|
static int |
SCREEN_SIZE_Y |
|
static float |
SPENT_MINERALS |
|
static float |
SPENT_VESPENE |
|
static Point2d |
START |
|
static float |
TOTAL_VALUE_STRUCTURES |
|
static float |
TOTAL_VALUE_UNITS |
|
static float |
TRAIN_PROGRESS |
|
static int |
TYPE_ID_ARCHON |
|
static long |
UNIT_ADDON_TAG |
|
static float |
UNIT_ARMOR |
|
static int |
UNIT_ASSIGNED_HARVESTERS |
|
static SC2APIProtocol.Data.Attribute |
UNIT_ATTRIBUTE |
|
static boolean |
UNIT_AVAILABLE |
|
static java.util.Set<Buff> |
UNIT_BUFFS |
|
static float |
UNIT_BUILD_PROGRESS |
|
static float |
UNIT_BUILD_TIME |
|
static boolean |
UNIT_BURROWED |
|
static int |
UNIT_CARGO_SPACE_MAX |
|
static int |
UNIT_CARGO_SPACE_TAKEN |
|
static int |
UNIT_COUNT |
|
static float |
UNIT_DETECT_RANGE |
|
static float |
UNIT_ENERGY |
|
static float |
UNIT_ENERGY_MAX |
|
static long |
UNIT_ENGAGED_TARGET_TAG |
|
static float |
UNIT_FACING |
|
static boolean |
UNIT_FLYING |
|
static float |
UNIT_FOOD_PROVIDED |
|
static float |
UNIT_FOOD_REQUIRED |
|
static boolean |
UNIT_HAS_MINERALS |
|
static boolean |
UNIT_HAS_VESPENE |
|
static float |
UNIT_HEALTH |
|
static float |
UNIT_HEALTH_MAX |
|
static int |
UNIT_IDEAL_HARVESTERS |
|
static int |
UNIT_INDEX |
|
static int |
UNIT_MINERAL_CONTENTS |
|
static int |
UNIT_MINERAL_COST |
|
static java.lang.String |
UNIT_NAME |
|
static boolean |
UNIT_POWERED |
|
static SC2APIProtocol.Common.Race |
UNIT_RACE |
|
static float |
UNIT_RADAR_RANGE |
|
static float |
UNIT_RADIUS |
|
static boolean |
UNIT_REQUIRE_ATTACHED |
|
static boolean |
UNIT_SELECTED |
|
static float |
UNIT_SHIELD |
|
static float |
UNIT_SHIELD_MAX |
|
static float |
UNIT_SIGHT_RANGE |
|
static float |
UNIT_SPEED |
|
static long |
UNIT_TAG |
|
static java.util.Set<Tag> |
UNIT_TAGS |
|
static int |
UNIT_VESPENE_CONTENTS |
|
static int |
UNIT_VESPENE_COST |
|
static float |
UNIT_WEAPON_COOLDOWN |
|
static int |
UPGRADE_MINERAL_COST |
|
static java.lang.String |
UPGRADE_NAME |
|
static float |
UPGRADE_RESEARCH_TIME |
|
static int |
UPGRADE_VESPENE_COST |
|
static java.util.Set<Upgrade> |
UPGRADES |
|
static int |
VESPENE |
|
static float |
VITAL_SCORE_ENERGY |
|
static float |
VITAL_SCORE_LIFE |
|
static float |
VITAL_SCORE_SHIELDS |
|
static java.lang.Integer |
WARP_GATE_COUNT |
|
static int |
WEAPON_ATTACKS |
|
static float |
WEAPON_DAMAGE |
|
static float |
WEAPON_DAMAGE_BONUS |
|
static float |
WEAPON_RANGE |
|
static float |
WEAPON_SPEED |
Modifier and Type | Method | Description |
---|---|---|
static SC2APIProtocol.Sc2Api.Action.Builder |
aSc2ApiAction() |
|
static SC2APIProtocol.Raw.ActionRaw.Builder |
aSc2ApiActionRaw() |
|
static SC2APIProtocol.Spatial.ActionSpatial.Builder |
aSc2ApiActionSpatial() |
|
static SC2APIProtocol.Ui.ActionUI.Builder |
aSc2ApiActionUi() |
|
static SC2APIProtocol.Sc2Api.Response.Builder |
aSc2ApiResponse() |
|
static BuilderSyntax<SpatialCameraSetup> |
aSpatialSetup() |
|
static SC2APIProtocol.Common.ImageData |
corruptedSc2ApiImageData() |
|
static DebugBoxBuilder |
debugBox() |
|
static DebugCreateUnitBuilder |
debugCreateUnit() |
|
static DebugDraw.Builder |
debugDraw() |
|
static DebugEndGameBuilder |
debugEndGame() |
|
static DebugKillUnitBuilder |
debugKillUnit() |
|
static DebugLineBuilder |
debugLine() |
|
static DebugSetScoreBuilder |
debugSetScore() |
|
static DebugSetUnitValueBuilder |
debugSetUnitValue() |
|
static DebugSphereBuilder |
debugSphere() |
|
static DebugTestProcessBuilder |
debugTestProcess() |
|
static DebugTextBuilder |
debugText() |
|
static SC2APIProtocol.Sc2Api.Response |
emptySc2ApiResponse() |
|
static SC2APIProtocol.Sc2Api.ResponseAvailableMaps |
emptySc2ApiResponseAvailableMaps() |
|
static SC2APIProtocol.Sc2Api.Response |
emptySc2ApiResponseObservation() |
|
static SC2APIProtocol.Sc2Api.Response |
emptySc2ApiResponseWithAction() |
|
static ActionChat |
message() |
|
static ActionObserverCameraFollowPlayerBuilder |
observerCameraFollowPlayer() |
|
static ActionObserverCameraFollowUnitsBuilder |
observerCameraFollowUnits() |
|
static ActionObserverCameraMoveBuilder |
observerCameraMove() |
|
static ActionObserverPlayerPerspectiveBuilder |
observerPlayerPerspective() |
|
static QueryAvailableAbilitiesBuilder |
queryAvailableAbilities() |
|
static QueryBuildingPlacementBuilder |
queryBuildingPlacement() |
|
static QueryPathingBuilder |
queryPathing() |
|
static ActionRawCameraMoveBuilder |
rawCameraMove() |
|
static ActionRawToggleAutocastBuilder |
rawToggleAutocast() |
|
static ActionRawUnitCommandBuilder |
rawUnitCommand() |
|
static SC2APIProtocol.Data.AbilityData |
sc2ApiAbilityData() |
|
static SC2APIProtocol.Sc2Api.Action |
sc2ApiAction() |
|
static SC2APIProtocol.Sc2Api.ActionError |
sc2ApiActionError() |
|
static SC2APIProtocol.Raw.ActionRawCameraMove |
sc2ApiActionRawCameraMove() |
|
static SC2APIProtocol.Raw.ActionRawToggleAutocast |
sc2ApiActionRawToggleAutocast() |
|
static SC2APIProtocol.Raw.ActionRawUnitCommand |
sc2ApiActionRawUnitCommand() |
|
static SC2APIProtocol.Raw.ActionRawUnitCommand |
sc2ApiActionRawUnitCommandWithTargetedWorldSpacePosition() |
|
static SC2APIProtocol.Raw.ActionRaw |
sc2ApiActionRawWithCameraMove() |
|
static SC2APIProtocol.Raw.ActionRaw |
sc2ApiActionRawWithToggleAutocast() |
|
static SC2APIProtocol.Raw.ActionRaw |
sc2ApiActionRawWithUnitCommand() |
|
static SC2APIProtocol.Spatial.ActionSpatialCameraMove |
sc2ApiActionSpatialCameraMove() |
|
static SC2APIProtocol.Spatial.ActionSpatialUnitCommand |
sc2ApiActionSpatialUnitCommand() |
|
static SC2APIProtocol.Spatial.ActionSpatialUnitCommand |
sc2ApiActionSpatialUnitCommandWithTargetInMinimapCoord() |
|
static SC2APIProtocol.Spatial.ActionSpatialUnitSelectionPoint |
sc2ApiActionSpatialUnitSelectionPoint() |
|
static SC2APIProtocol.Spatial.ActionSpatialUnitSelectionRect |
sc2ApiActionSpatialUnitSelectionRect() |
|
static SC2APIProtocol.Spatial.ActionSpatial |
sc2ApiActionSpatialWithCameraMove() |
|
static SC2APIProtocol.Spatial.ActionSpatial |
sc2ApiActionSpatialWithUnitCommand() |
|
static SC2APIProtocol.Spatial.ActionSpatial |
sc2ApiActionSpatialWithUnitSelectionPoint() |
|
static SC2APIProtocol.Spatial.ActionSpatial |
sc2ApiActionSpatialWithUnitSelectionRect() |
|
static SC2APIProtocol.Ui.ActionCargoPanelUnload |
sc2ApiActionUiCargoPanelUnload() |
|
static SC2APIProtocol.Ui.ActionControlGroup |
sc2ApiActionUiControlGroup() |
|
static SC2APIProtocol.Ui.ActionMultiPanel |
sc2ApiActionUiMultiPanel() |
|
static SC2APIProtocol.Ui.ActionProductionPanelRemoveFromQueue |
sc2ApiActionUiProductionPanelRemoveFromQueue() |
|
static SC2APIProtocol.Ui.ActionSelectArmy |
sc2ApiActionUiSelectArmy() |
|
static SC2APIProtocol.Ui.ActionSelectIdleWorker |
sc2ApiActionUiSelectIdleWorker() |
|
static SC2APIProtocol.Ui.ActionSelectLarva |
sc2ApiActionUiSelectLarva() |
|
static SC2APIProtocol.Ui.ActionSelectWarpGates |
sc2ApiActionUiSelectWarpGates() |
|
static SC2APIProtocol.Ui.ActionToggleAutocast |
sc2ApiActionUiToggleAutocast() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithCargoPanelUnload() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithControlGroup() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithMultiPanel() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithProductionPanelRemoveFromQueue() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithSelectArmy() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithSelectIdleWorker() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithSelectLarva() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithSelectWarpGates() |
|
static SC2APIProtocol.Ui.ActionUI |
sc2ApiActionUiWithToggleAutocast() |
|
static SC2APIProtocol.Sc2Api.ActionChat |
sc2ApiActionWithChat() |
|
static SC2APIProtocol.Query.ResponseQueryAvailableAbilities |
sc2ApiAvailableAbilities() |
|
static SC2APIProtocol.Common.AvailableAbility |
sc2ApiAvailableAbility() |
|
static SC2APIProtocol.Data.BuffData |
sc2ApiBuffData() |
|
static SC2APIProtocol.Query.ResponseQueryBuildingPlacement |
sc2ApiBuildingPlacement() |
|
static SC2APIProtocol.Ui.CargoPanel |
sc2ApiCargoPanel() |
|
static SC2APIProtocol.ScoreOuterClass.CategoryScoreDetails |
sc2ApiCategoryScoreDetails() |
|
static SC2APIProtocol.Sc2Api.ChatReceived |
sc2ApiChatReceived() |
|
static SC2APIProtocol.Ui.ControlGroup |
sc2ApiControlGroup() |
|
static SC2APIProtocol.Data.DamageBonus |
sc2ApiDamageBonus() |
|
static SC2APIProtocol.Raw.Effect |
sc2ApiEffect() |
|
static SC2APIProtocol.Data.EffectData |
sc2ApiEffectData() |
|
static SC2APIProtocol.Raw.Event |
sc2ApiEvent() |
|
static SC2APIProtocol.Spatial.FeatureLayers |
sc2ApiFeatureLayers() |
|
static SC2APIProtocol.Spatial.FeatureLayersMinimap |
sc2ApiFeatureLayersMinimap() |
|
static SC2APIProtocol.Common.ImageData |
sc2ApiImageData() |
|
static SC2APIProtocol.Common.ImageData |
sc2ApiImageDataWithTwoBitPerPixel() |
|
static SC2APIProtocol.Sc2Api.InterfaceOptions |
sc2ApiInterfaceOptions() |
|
static SC2APIProtocol.Raw.MapState |
sc2ApiMapState() |
|
static SC2APIProtocol.Ui.MultiPanel |
sc2ApiMultiPanel() |
|
static SC2APIProtocol.Sc2Api.Observation |
sc2ApiObservation() |
|
static SC2APIProtocol.Spatial.ObservationFeatureLayer |
sc2ApiObservationFeatureLayer() |
|
static SC2APIProtocol.Raw.ObservationRaw |
sc2ApiObservationRaw() |
|
static SC2APIProtocol.Spatial.ObservationRender |
sc2ApiObservationRender() |
|
static SC2APIProtocol.Ui.ObservationUI |
sc2ApiObservationUiCargo() |
|
static SC2APIProtocol.Ui.ObservationUI |
sc2ApiObservationUiMulti() |
|
static SC2APIProtocol.Ui.ObservationUI |
sc2ApiObservationUiProduction() |
|
static SC2APIProtocol.Ui.ObservationUI |
sc2ApiObservationUiSingle() |
|
static SC2APIProtocol.Sc2Api.Observation |
sc2ApiObservationWithoutSpatialInterfaces() |
|
static SC2APIProtocol.Raw.PassengerUnit |
sc2ApiPassengerUnit() |
|
static SC2APIProtocol.Query.ResponseQueryPathing |
sc2ApiPathing() |
|
static SC2APIProtocol.Sc2Api.PlayerCommon |
sc2ApiPlayerCommon() |
|
static SC2APIProtocol.Sc2Api.PlayerInfo |
sc2ApiPlayerInfo() |
|
static SC2APIProtocol.Sc2Api.PlayerInfoExtra |
sc2ApiPlayerInfoExtra() |
|
static SC2APIProtocol.Raw.PlayerRaw |
sc2ApiPlayerRaw() |
|
static SC2APIProtocol.Sc2Api.PlayerResult |
sc2ApiPlayerResult() |
|
static SC2APIProtocol.Raw.PowerSource |
sc2ApiPowerSource() |
|
static SC2APIProtocol.Ui.ProductionPanel |
sc2ApiProductionPanel() |
|
static SC2APIProtocol.Common.RectangleI |
sc2ApiRectangleI() |
|
static SC2APIProtocol.Sc2Api.ResponseData |
sc2ApiResponseData() |
|
static SC2APIProtocol.Sc2Api.ResponseGameInfo |
sc2ApiResponseGameInfo() |
|
static SC2APIProtocol.Sc2Api.ResponseObservation |
sc2ApiResponseObservation() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseObservationWithEmptyLists() |
|
static SC2APIProtocol.Sc2Api.ResponseObservation |
sc2ApiResponseObservationWithoutSpatialInterfaces() |
|
static SC2APIProtocol.Sc2Api.ResponsePing |
sc2ApiResponsePing() |
|
static SC2APIProtocol.Query.ResponseQuery |
sc2ApiResponseQuery() |
|
static SC2APIProtocol.Sc2Api.ResponseReplayInfo |
sc2ApiResponseReplayInfo() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithAction() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithAvailableMaps() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithCreateGame() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithCreateGameWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithData() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithDebug() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithGameInfo() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithJoinGame() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithJoinGameWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithLeaveGame() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithObservation() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithObserverAction() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithPing() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithQuery() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithQuickLoad() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithQuickSave() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithQuit() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithReplayInfo() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithReplayInfoWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithRestartGame() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithRestartGameWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithSaveMap() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithSaveMapWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithSaveReplay() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithSaveReplayWithoutData() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithStartReplay() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithStartReplayWithError() |
|
static SC2APIProtocol.Sc2Api.Response |
sc2ApiResponseWithStep() |
|
static SC2APIProtocol.ScoreOuterClass.Score |
sc2ApiScore() |
|
static SC2APIProtocol.ScoreOuterClass.ScoreDetails |
sc2ApiScoreDetails() |
|
static SC2APIProtocol.Ui.SinglePanel |
sc2ApiSinglePanel() |
|
static SC2APIProtocol.Common.Size2DI |
sc2ApiSize2dI() |
|
static SC2APIProtocol.Sc2Api.SpatialCameraSetup |
sc2ApiSpatialCameraSetup() |
|
static SC2APIProtocol.Raw.StartRaw |
sc2ApiStartRaw() |
|
static SC2APIProtocol.Raw.Unit |
sc2ApiUnit() |
|
static SC2APIProtocol.Ui.UnitInfo |
sc2ApiUnitInfo() |
|
static SC2APIProtocol.Ui.UnitInfo |
sc2ApiUnitInfoAddOn() |
|
static SC2APIProtocol.Raw.UnitOrder |
sc2ApiUnitOrder() |
|
static SC2APIProtocol.Raw.UnitOrder |
sc2ApiUnitOrderWithTargetedWorldSpacePosition() |
|
static SC2APIProtocol.Data.UnitTypeData |
sc2ApiUnitTypeData() |
|
static SC2APIProtocol.Data.UpgradeData |
sc2ApiUpgradeData() |
|
static SC2APIProtocol.ScoreOuterClass.VitalScoreDetails |
sc2ApiVitalScoreDetails() |
|
static SC2APIProtocol.Data.Weapon |
sc2ApiWeapon() |
|
static ActionSpatialCameraMoveBuilder |
spatialCameraMove() |
|
static ActionSpatialUnitCommandBuilder |
spatialUnitCommand() |
|
static ActionSpatialUnitSelectionPointBuilder |
spatialUnitSelectionPoint() |
|
static ActionSpatialUnitSelectionRectBuilder |
spatialUnitSelectionRect() |
|
static ActionUiCargoPanelUnloadBuilder |
uiCargoPanelUnload() |
|
static ActionUiControlGroupBuilder |
uiControlGroup() |
|
static ActionUiMultiPanelBuilder |
uiMultiPanel() |
|
static ActionUiProductionPanelRemoveFromQueueBuilder |
uiProductionPanelRemoveFromQueue() |
|
static ActionUiSelectArmyBuilder |
uiSelectArmy() |
|
static ActionUiSelectIdleWorkerBuilder |
uiSelectIdleWorker() |
|
static ActionUiSelectLarva |
uiSelectLarva() |
|
static ActionUiSelectWarpGatesBuilder |
uiSelectWarpGates() |
|
static ActionUiToggleAutocastBuilder |
uiToggleAutocast() |
|
static <T> T |
without(java.util.function.Supplier<T> supplier,
java.util.function.Consumer<T>... clear) |
public static final java.lang.String GAME_VERSION
public static final java.lang.String DATA_VERSION
public static final int DATA_BUILD
public static final int BASE_BUILD
public static final java.util.List<java.lang.String> ERRORS
public static final java.util.Set<java.lang.String> BATTLENET_MAPS
public static final java.util.Set<java.nio.file.Path> LOCAL_MAP_PATHS
public static final java.lang.String LOCAL_MAP_PATH
public static final byte[] DATA_IN_BYTES
public static final int RANDOM_SEED
public static final java.lang.String BATTLENET_MAP_NAME
public static final java.lang.String ERROR_CREATE_GAME
public static final java.lang.String ERROR_JOIN_GAME
public static final java.lang.String ERROR_RESTART_GAME
public static final java.lang.String ERROR_START_REPLAY
public static final java.lang.String ERROR_REPLAY_INFO
public static final int PLAYER_ID
public static final java.lang.String REPLAY_PATH
public static final byte[] REPLAY_DATA_IN_BYTES
public static final int PLAYER_MMR
public static final int PLAYER_APM
public static final int GAME_DURATION_LOOPS
public static final float GAME_DURATION_SECONDS
public static final long UNIT_TAG
public static final java.util.Set<Tag> UNIT_TAGS
public static final int PSI_STORM_ABILITY_ID
public static final int CONTROL_GROUP_INDEX
public static final int UNIT_INDEX
public static final java.lang.String CHAT_MESSAGE
public static final int GAME_LOOP
public static final java.util.Set<Alert> ALERTS
public static final int MINERALS
public static final int VESPENE
public static final int FOOD_CAP
public static final int FOOD_USED
public static final int FOOD_ARMY
public static final int FOOD_WORKERS
public static final int IDLE_WORKER_COUNT
public static final int ARMY_COUNT
public static final java.lang.Integer WARP_GATE_COUNT
public static final java.lang.Integer LARVA_COUNT
public static final int SCORE
public static final float IDLE_PRODUCTION_TIME
public static final float IDLE_WORKER_TIME
public static final float TOTAL_VALUE_UNITS
public static final float TOTAL_VALUE_STRUCTURES
public static final float KILLED_VALUE_UNITS
public static final float KILLED_VALUE_STRUCTURES
public static final float COLLECTED_MINERALS
public static final float COLLECTED_VESPENE
public static final float COLLECTION_RATE_MINERALS
public static final float COLLECTION_RATE_VESPENE
public static final float SPENT_MINERALS
public static final float SPENT_VESPENE
public static final float CATEGORY_SCORE_NONE
public static final float CATEGORY_SCORE_ARMY
public static final float CATEGORY_SCORE_ECONOMY
public static final float CATEGORY_SCORE_TECHNOLOGY
public static final float CATEGORY_SCORE_UPGRADE
public static final float VITAL_SCORE_LIFE
public static final float VITAL_SCORE_SHIELDS
public static final float VITAL_SCORE_ENERGY
public static final java.util.Set<Upgrade> UPGRADES
public static final float POWER_SOURCE_RADIUS
public static final float UNIT_FACING
public static final float UNIT_RADIUS
public static final float UNIT_BUILD_PROGRESS
public static final float UNIT_DETECT_RANGE
public static final float UNIT_RADAR_RANGE
public static final boolean UNIT_SELECTED
public static final boolean UNIT_POWERED
public static final float UNIT_HEALTH
public static final float UNIT_HEALTH_MAX
public static final float UNIT_SHIELD
public static final float UNIT_SHIELD_MAX
public static final float UNIT_ENERGY
public static final float UNIT_ENERGY_MAX
public static final int UNIT_MINERAL_CONTENTS
public static final int UNIT_VESPENE_CONTENTS
public static final boolean UNIT_FLYING
public static final boolean UNIT_BURROWED
public static final long UNIT_ADDON_TAG
public static final int UNIT_CARGO_SPACE_TAKEN
public static final int UNIT_CARGO_SPACE_MAX
public static final java.util.Set<Buff> UNIT_BUFFS
public static final int UNIT_ASSIGNED_HARVESTERS
public static final int UNIT_IDEAL_HARVESTERS
public static final float UNIT_WEAPON_COOLDOWN
public static final long UNIT_ENGAGED_TARGET_TAG
public static final float TRAIN_PROGRESS
public static final int BITS_PER_PIXEL
public static final int SCREEN_SIZE_X
public static final int SCREEN_SIZE_Y
public static final int EFFECT_ID
public static final int UNIT_COUNT
public static final int CARGO_SIZE
public static final Color SAMPLE_COLOR
public static final java.lang.String DEBUG_TEXT
public static final int DEBUG_TEXT_SIZE
public static final Point P0
public static final Point P1
public static final Point2d POS
public static final int QUANTITY
public static final int TYPE_ID_ARCHON
public static final int DELAY
public static final java.lang.String MOD_NAME
public static final Point2d START
public static final Point2d END
public static final float DISTANCE
public static final int ABILITY_ID
public static final java.lang.String ABILITY_LINK_NAME
public static final int ABILITY_LINK_INDEX
public static final java.lang.String ABILITY_BUTTON_NAME
public static final java.lang.String ABILITY_FRIENDLY_NAME
public static final java.lang.String ABILITY_HOTKEY
public static final Ability ABILITY_REMAPS_TO_ID
public static final boolean ABILITY_AVAILABLE
public static final boolean ABILITY_ALLOW_MINIMAP
public static final boolean ABILITY_ALLOW_AUTOCAST
public static final boolean ABILITY_IS_BUILDING
public static final float ABILITY_FOOTPRINT_RADIUS
public static final boolean ABILITY_INSTANT_PLACEMENT
public static final float ABILITY_CAST_RANGE
public static final java.lang.String UNIT_NAME
public static final boolean UNIT_AVAILABLE
public static final int UNIT_MINERAL_COST
public static final int UNIT_VESPENE_COST
public static final float UNIT_FOOD_REQUIRED
public static final float UNIT_FOOD_PROVIDED
public static final SC2APIProtocol.Common.Race UNIT_RACE
public static final float UNIT_BUILD_TIME
public static final boolean UNIT_HAS_VESPENE
public static final boolean UNIT_HAS_MINERALS
public static final float UNIT_SIGHT_RANGE
public static final boolean UNIT_REQUIRE_ATTACHED
public static final SC2APIProtocol.Data.Attribute UNIT_ATTRIBUTE
public static final float UNIT_SPEED
public static final float UNIT_ARMOR
public static final float WEAPON_DAMAGE
public static final int WEAPON_ATTACKS
public static final float WEAPON_RANGE
public static final float WEAPON_SPEED
public static final float WEAPON_DAMAGE_BONUS
public static final java.lang.String UPGRADE_NAME
public static final int UPGRADE_MINERAL_COST
public static final int UPGRADE_VESPENE_COST
public static final float UPGRADE_RESEARCH_TIME
public static final int BUFF_ID
public static final java.lang.String BUFF_NAME
public static final java.lang.String EFFECT_NAME
public static final java.lang.String EFFECT_FRIENDLY_NAME
public static final float EFFECT_RADIUS
public static float RADIUS
public static float CAMERA_DISTANCE
@SafeVarargs public static <T> T without(java.util.function.Supplier<T> supplier, java.util.function.Consumer<T>... clear)
public static SC2APIProtocol.Sc2Api.Response.Builder aSc2ApiResponse()
public static SC2APIProtocol.Sc2Api.Response emptySc2ApiResponse()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithPing()
public static SC2APIProtocol.Sc2Api.ResponsePing sc2ApiResponsePing()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithAvailableMaps()
public static SC2APIProtocol.Sc2Api.ResponseAvailableMaps emptySc2ApiResponseAvailableMaps()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithCreateGame()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithCreateGameWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithJoinGame()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithJoinGameWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithLeaveGame()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithRestartGame()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithRestartGameWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithQuit()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithStartReplay()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithStartReplayWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithReplayInfo()
public static SC2APIProtocol.Sc2Api.ResponseReplayInfo sc2ApiResponseReplayInfo()
public static SC2APIProtocol.Sc2Api.PlayerInfoExtra sc2ApiPlayerInfoExtra()
public static SC2APIProtocol.Sc2Api.PlayerInfo sc2ApiPlayerInfo()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithStep()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithAction()
public static SC2APIProtocol.Sc2Api.Response emptySc2ApiResponseWithAction()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithReplayInfoWithError()
public static SC2APIProtocol.Sc2Api.Response emptySc2ApiResponseObservation()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithObservation()
public static SC2APIProtocol.Sc2Api.ResponseObservation sc2ApiResponseObservation()
public static SC2APIProtocol.Sc2Api.Observation sc2ApiObservation()
public static SC2APIProtocol.Sc2Api.PlayerResult sc2ApiPlayerResult()
public static SC2APIProtocol.Sc2Api.PlayerCommon sc2ApiPlayerCommon()
public static SC2APIProtocol.Common.AvailableAbility sc2ApiAvailableAbility()
public static SC2APIProtocol.ScoreOuterClass.Score sc2ApiScore()
public static SC2APIProtocol.ScoreOuterClass.ScoreDetails sc2ApiScoreDetails()
public static SC2APIProtocol.ScoreOuterClass.CategoryScoreDetails sc2ApiCategoryScoreDetails()
public static SC2APIProtocol.ScoreOuterClass.VitalScoreDetails sc2ApiVitalScoreDetails()
public static SC2APIProtocol.Raw.ObservationRaw sc2ApiObservationRaw()
public static SC2APIProtocol.Raw.PlayerRaw sc2ApiPlayerRaw()
public static SC2APIProtocol.Raw.PowerSource sc2ApiPowerSource()
public static SC2APIProtocol.Raw.Unit sc2ApiUnit()
public static SC2APIProtocol.Raw.UnitOrder sc2ApiUnitOrder()
public static SC2APIProtocol.Raw.UnitOrder sc2ApiUnitOrderWithTargetedWorldSpacePosition()
public static SC2APIProtocol.Raw.PassengerUnit sc2ApiPassengerUnit()
public static SC2APIProtocol.Raw.MapState sc2ApiMapState()
public static SC2APIProtocol.Common.ImageData sc2ApiImageData()
public static SC2APIProtocol.Common.ImageData corruptedSc2ApiImageData()
public static SC2APIProtocol.Common.ImageData sc2ApiImageDataWithTwoBitPerPixel()
public static SC2APIProtocol.Common.Size2DI sc2ApiSize2dI()
public static SC2APIProtocol.Raw.Event sc2ApiEvent()
public static SC2APIProtocol.Raw.Effect sc2ApiEffect()
public static SC2APIProtocol.Spatial.ObservationFeatureLayer sc2ApiObservationFeatureLayer()
public static SC2APIProtocol.Spatial.FeatureLayers sc2ApiFeatureLayers()
public static SC2APIProtocol.Spatial.FeatureLayersMinimap sc2ApiFeatureLayersMinimap()
public static SC2APIProtocol.Spatial.ObservationRender sc2ApiObservationRender()
public static SC2APIProtocol.Ui.ObservationUI sc2ApiObservationUiSingle()
public static SC2APIProtocol.Ui.SinglePanel sc2ApiSinglePanel()
public static SC2APIProtocol.Ui.UnitInfo sc2ApiUnitInfo()
public static SC2APIProtocol.Ui.UnitInfo sc2ApiUnitInfoAddOn()
public static SC2APIProtocol.Ui.ControlGroup sc2ApiControlGroup()
public static SC2APIProtocol.Ui.ObservationUI sc2ApiObservationUiMulti()
public static SC2APIProtocol.Ui.MultiPanel sc2ApiMultiPanel()
public static SC2APIProtocol.Ui.ObservationUI sc2ApiObservationUiCargo()
public static SC2APIProtocol.Ui.CargoPanel sc2ApiCargoPanel()
public static SC2APIProtocol.Ui.ObservationUI sc2ApiObservationUiProduction()
public static SC2APIProtocol.Ui.ProductionPanel sc2ApiProductionPanel()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseObservationWithEmptyLists()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithQuickSave()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithQuickLoad()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithSaveMap()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithSaveMapWithError()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithSaveReplay()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithSaveReplayWithoutData()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithDebug()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithGameInfo()
public static SC2APIProtocol.Sc2Api.ResponseGameInfo sc2ApiResponseGameInfo()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithData()
public static SC2APIProtocol.Sc2Api.ResponseData sc2ApiResponseData()
public static SC2APIProtocol.Data.AbilityData sc2ApiAbilityData()
public static SC2APIProtocol.Data.BuffData sc2ApiBuffData()
public static SC2APIProtocol.Data.EffectData sc2ApiEffectData()
public static SC2APIProtocol.Data.UnitTypeData sc2ApiUnitTypeData()
public static SC2APIProtocol.Data.Weapon sc2ApiWeapon()
public static SC2APIProtocol.Data.DamageBonus sc2ApiDamageBonus()
public static SC2APIProtocol.Data.UpgradeData sc2ApiUpgradeData()
public static SC2APIProtocol.Raw.StartRaw sc2ApiStartRaw()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithQuery()
public static SC2APIProtocol.Query.ResponseQuery sc2ApiResponseQuery()
public static SC2APIProtocol.Query.ResponseQueryAvailableAbilities sc2ApiAvailableAbilities()
public static SC2APIProtocol.Query.ResponseQueryPathing sc2ApiPathing()
public static SC2APIProtocol.Query.ResponseQueryBuildingPlacement sc2ApiBuildingPlacement()
public static SC2APIProtocol.Sc2Api.Response sc2ApiResponseWithObserverAction()
public static SC2APIProtocol.Sc2Api.Action sc2ApiAction()
public static SC2APIProtocol.Sc2Api.Action.Builder aSc2ApiAction()
public static SC2APIProtocol.Raw.ActionRaw sc2ApiActionRawWithUnitCommand()
public static SC2APIProtocol.Raw.ActionRawUnitCommand sc2ApiActionRawUnitCommand()
public static SC2APIProtocol.Raw.ActionRawUnitCommand sc2ApiActionRawUnitCommandWithTargetedWorldSpacePosition()
public static SC2APIProtocol.Raw.ActionRaw.Builder aSc2ApiActionRaw()
public static SC2APIProtocol.Raw.ActionRaw sc2ApiActionRawWithCameraMove()
public static SC2APIProtocol.Raw.ActionRawCameraMove sc2ApiActionRawCameraMove()
public static SC2APIProtocol.Raw.ActionRaw sc2ApiActionRawWithToggleAutocast()
public static SC2APIProtocol.Raw.ActionRawToggleAutocast sc2ApiActionRawToggleAutocast()
public static SC2APIProtocol.Spatial.ActionSpatial.Builder aSc2ApiActionSpatial()
public static SC2APIProtocol.Spatial.ActionSpatial sc2ApiActionSpatialWithUnitCommand()
public static SC2APIProtocol.Spatial.ActionSpatialUnitCommand sc2ApiActionSpatialUnitCommand()
public static SC2APIProtocol.Spatial.ActionSpatial sc2ApiActionSpatialWithCameraMove()
public static SC2APIProtocol.Spatial.ActionSpatialCameraMove sc2ApiActionSpatialCameraMove()
public static SC2APIProtocol.Spatial.ActionSpatial sc2ApiActionSpatialWithUnitSelectionPoint()
public static SC2APIProtocol.Spatial.ActionSpatialUnitSelectionPoint sc2ApiActionSpatialUnitSelectionPoint()
public static SC2APIProtocol.Spatial.ActionSpatial sc2ApiActionSpatialWithUnitSelectionRect()
public static SC2APIProtocol.Spatial.ActionSpatialUnitCommand sc2ApiActionSpatialUnitCommandWithTargetInMinimapCoord()
public static SC2APIProtocol.Spatial.ActionSpatialUnitSelectionRect sc2ApiActionSpatialUnitSelectionRect()
public static SC2APIProtocol.Common.RectangleI sc2ApiRectangleI()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithControlGroup()
public static SC2APIProtocol.Ui.ActionControlGroup sc2ApiActionUiControlGroup()
public static SC2APIProtocol.Ui.ActionUI.Builder aSc2ApiActionUi()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithSelectArmy()
public static SC2APIProtocol.Ui.ActionSelectArmy sc2ApiActionUiSelectArmy()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithSelectWarpGates()
public static SC2APIProtocol.Ui.ActionSelectWarpGates sc2ApiActionUiSelectWarpGates()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithSelectLarva()
public static SC2APIProtocol.Ui.ActionSelectLarva sc2ApiActionUiSelectLarva()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithSelectIdleWorker()
public static SC2APIProtocol.Ui.ActionSelectIdleWorker sc2ApiActionUiSelectIdleWorker()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithMultiPanel()
public static SC2APIProtocol.Ui.ActionMultiPanel sc2ApiActionUiMultiPanel()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithCargoPanelUnload()
public static SC2APIProtocol.Ui.ActionCargoPanelUnload sc2ApiActionUiCargoPanelUnload()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithProductionPanelRemoveFromQueue()
public static SC2APIProtocol.Ui.ActionProductionPanelRemoveFromQueue sc2ApiActionUiProductionPanelRemoveFromQueue()
public static SC2APIProtocol.Ui.ActionUI sc2ApiActionUiWithToggleAutocast()
public static SC2APIProtocol.Ui.ActionToggleAutocast sc2ApiActionUiToggleAutocast()
public static SC2APIProtocol.Sc2Api.ActionChat sc2ApiActionWithChat()
public static SC2APIProtocol.Sc2Api.ActionError sc2ApiActionError()
public static SC2APIProtocol.Sc2Api.ChatReceived sc2ApiChatReceived()
public static SC2APIProtocol.Sc2Api.ResponseObservation sc2ApiResponseObservationWithoutSpatialInterfaces()
public static SC2APIProtocol.Sc2Api.Observation sc2ApiObservationWithoutSpatialInterfaces()
public static ActionRawUnitCommandBuilder rawUnitCommand()
public static ActionRawCameraMoveBuilder rawCameraMove()
public static ActionRawToggleAutocastBuilder rawToggleAutocast()
public static ActionSpatialUnitCommandBuilder spatialUnitCommand()
public static ActionSpatialCameraMoveBuilder spatialCameraMove()
public static ActionSpatialUnitSelectionPointBuilder spatialUnitSelectionPoint()
public static ActionSpatialUnitSelectionRectBuilder spatialUnitSelectionRect()
public static ActionUiControlGroupBuilder uiControlGroup()
public static ActionUiSelectArmyBuilder uiSelectArmy()
public static ActionUiSelectWarpGatesBuilder uiSelectWarpGates()
public static ActionUiSelectLarva uiSelectLarva()
public static ActionUiSelectIdleWorkerBuilder uiSelectIdleWorker()
public static ActionUiMultiPanelBuilder uiMultiPanel()
public static ActionUiCargoPanelUnloadBuilder uiCargoPanelUnload()
public static ActionUiProductionPanelRemoveFromQueueBuilder uiProductionPanelRemoveFromQueue()
public static ActionUiToggleAutocastBuilder uiToggleAutocast()
public static ActionChat message()
public static DebugDraw.Builder debugDraw()
public static DebugTextBuilder debugText()
public static DebugLineBuilder debugLine()
public static DebugBoxBuilder debugBox()
public static DebugSphereBuilder debugSphere()
public static DebugCreateUnitBuilder debugCreateUnit()
public static DebugKillUnitBuilder debugKillUnit()
public static DebugTestProcessBuilder debugTestProcess()
public static DebugSetScoreBuilder debugSetScore()
public static DebugEndGameBuilder debugEndGame()
public static DebugSetUnitValueBuilder debugSetUnitValue()
public static SC2APIProtocol.Sc2Api.InterfaceOptions sc2ApiInterfaceOptions()
public static SC2APIProtocol.Sc2Api.SpatialCameraSetup sc2ApiSpatialCameraSetup()
public static QueryPathingBuilder queryPathing()
public static QueryAvailableAbilitiesBuilder queryAvailableAbilities()
public static QueryBuildingPlacementBuilder queryBuildingPlacement()
public static BuilderSyntax<SpatialCameraSetup> aSpatialSetup()
public static ActionObserverPlayerPerspectiveBuilder observerPlayerPerspective()
public static ActionObserverCameraMoveBuilder observerCameraMove()
public static ActionObserverCameraFollowPlayerBuilder observerCameraFollowPlayer()
public static ActionObserverCameraFollowUnitsBuilder observerCameraFollowUnits()
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