ResponseError error
ControllerError error
int baseVersion
java.lang.String dataHash
java.lang.String fixedHash
java.lang.String label
java.lang.String replayHash
int version
ActionChat chat
ActionSpatial featureLayer
ActionRaw raw
ActionSpatial render
ActionUi ui
ActionChat.Channel channel
java.lang.String message
Ability ability
ActionResult actionResult
Tag unitTag
ActionObserverCameraFollowPlayer cameraFollowPlayer
ActionObserverCameraFollowUnits cameraFollowUnits
ActionObserverCameraMove cameraMove
ActionObserverPlayerPerspective playerPerspective
int playerId
java.util.Set<Tag> units
float distance
Point2d position
int playerId
ActionRawCameraMove cameraMove
ActionRawToggleAutocast toggleAutocast
ActionRawUnitCommand unitCommand
Point centerInWorldSpace
ActionSpatialCameraMove cameraMove
ActionSpatialUnitCommand unitCommand
ActionSpatialUnitSelectionPoint unitSelectionPoint
ActionSpatialUnitSelectionRect unitSelectionRect
PointI centerInMinimap
PointI selectionInScreenCoord
ActionSpatialUnitSelectionPoint.Type type
boolean selectionAdd
java.util.Set<RectangleI> selectionsInScreenCoord
ActionUiCargoPanelUnload cargoPanelUnload
ActionUiControlGroup controlGroup
ActionUiMultiPanel multiPanel
ActionUiProductionPanelRemoveFromQueue productionPanelRemoveFromQueue
ActionUiSelectArmy selectArmy
ActionUiSelectIdleWorker selectIdleWorker
ActionUiSelectLarva selectLarva
ActionUiSelectWarpGates selectWarpGates
ActionUiToggleAutocast toggleAutocast
int unitIndex
ActionUiControlGroup.Action action
int index
ActionUiMultiPanel.Type type
int unitIndex
int unitIndex
boolean selectionAdd
ActionUiSelectIdleWorker.Type type
boolean selectionAdd
Ability ability
int abilityId
Ability ability
boolean allowAutocast
boolean allowMinimap
boolean available
boolean building
java.lang.String buttonName
java.lang.Float castRange
java.lang.Float footprintRadius
java.lang.String friendlyName
java.lang.String hotkey
boolean instantPlacement
int linkIndex
java.lang.String linkName
Ability remapsToAbility
Target target
Buff buff
java.lang.String name
int buffId
UnitAttribute attribute
float bonus
Effect effect
java.lang.String friendlyName
java.lang.String name
float radius
int effectId
int unitTypeId
Ability ability
java.lang.Float armor
java.util.Set<UnitAttribute> attributes
boolean available
java.lang.Float buildTime
java.lang.Integer cargoSize
java.lang.Float foodProvided
java.lang.Float foodRequired
boolean hasMinerals
boolean hasVespene
java.lang.Integer mineralCost
java.lang.Float movementSpeed
java.lang.String name
Race race
boolean requireAttached
java.lang.Float sightRange
java.util.Set<UnitType> techAliases
UnitType techRequirement
UnitType unitAlias
UnitType unitType
java.lang.Integer vespeneCost
java.util.Set<Weapon> weapons
int upgradeId
int attacks
float damage
java.util.Set<DamageBonus> damageBonuses
float range
float speed
Weapon.TargetType targetType
int b
int g
int r
DebugCreateUnit createUnit
DebugDraw draw
DebugEndGame endGame
DebugGameState gameState
DebugKillUnit killUnit
DebugSetScore setScore
DebugSetUnitValue setUnitValue
DebugTestProcess testProcess
java.util.List<DebugBox> boxes
java.util.List<DebugLine> lines
java.util.List<DebugSphere> spheres
java.util.List<DebugText> texts
DebugEndGame.EndResult result
java.util.Set<Tag> unitTags
float score
Tag unitTag
DebugSetUnitValue.UnitValue unitValue
float value
int delayInMillis
DebugTestProcess.Test test
java.lang.String name
Difficulty difficulty
Race race
SpatialCameraSetup featureLayer
boolean raw
SpatialCameraSetup render
boolean score
byte[] dataInBytes
java.lang.String path
int observedPlayerId
Race actualRace
Difficulty difficulty
int playerId
PlayerType playerType
Race requestedRace
int playerApm
PlayerInfo playerInfo
java.lang.Integer playerMmr
PlayerResult playerResult
PlayerType playerType
int basePort
int gamePort
int baseBuild
BattlenetMap battlenetMap
int dataBuild
java.lang.String dataVersion
int gameDurationLoops
float gameDurationSeconds
java.lang.String gameVersion
LocalMap localMap
java.util.Set<PlayerInfoExtra> playerInfo
Ability ability
boolean requiresPoint
java.lang.String message
int playerId
java.util.Set<Alert> alerts
java.util.Set<AvailableAbility> availableAbilities
ObservationFeatureLayer featureLayer
int gameLoop
PlayerCommon playerCommon
ObservationRaw raw
ObservationRender render
Score score
ObservationUi ui
int armyCount
int foodArmy
int foodCap
int foodUsed
int foodWorkers
int idleWorkerCount
java.lang.Integer larvaCount
int minerals
int playerId
int vespene
java.lang.Integer warpGateCount
int playerId
Result result
java.util.Set<Tag> deadUnits
java.util.Set<EffectLocations> effects
Event event
MapState mapState
PlayerRaw player
java.util.Set<Unit> units
Point camera
java.util.Set<PowerSource> powerSources
java.util.Set<Upgrade> upgrades
ImageData creep
ImageData effects
ImageData heightMap
ImageData playerId
ImageData playerRelative
ImageData power
ImageData selected
ImageData unitDensity
ImageData unitDensityAa
ImageData unitEnergy
ImageData unitEnergyRatio
ImageData unitHitPoints
ImageData unitHitPointsRatio
ImageData unitShields
ImageData unitShieldsRatio
ImageData unitType
ImageData visibilityMap
int bitsPerPixel
com.google.protobuf.ByteString data
int imageType
Size2dI size
FeatureLayersMinimap minimapRenders
FeatureLayers renders
int count
int index
UnitType leaderUnitType
java.util.List<UnitInfo> units
CargoPanel cargoPanel
java.util.Set<ControlGroup> controlGroups
MultiPanel multiPanel
ProductionPanel productionPanel
SinglePanel singlePanel
UnitInfo unit
java.util.Set<AvailableAbility> abilities
Tag unitTag
UnitType unitType
ActionResult result
java.lang.Float distance
Tag unitTag
long nanoTime
java.util.List<Action> actions
BattlenetMap battlenetMap
boolean disableFog
LocalMap localMap
java.util.List<PlayerSetup> playerSetups
java.lang.Integer randomSeed
boolean realTime
boolean ability
boolean buff
boolean effect
boolean unitType
boolean upgrade
java.util.List<DebugCommand> commands
InterfaceOptions interfaceOptions
MultiplayerOptions multiplayerOptions
Observer observerOf
Race race
boolean disableFog
java.util.List<ObserverAction> actions
java.util.List<QueryAvailableAbilities> abilities
boolean ignoreResourceRequirements
java.util.List<QueryPathing> pathings
java.util.List<QueryBuildingPlacement> placements
boolean downloadData
byte[] replayDataInBytes
java.lang.String replayPath
LocalMap map
boolean disableFog
InterfaceOptions interfaceOptions
byte[] mapDataInBytes
int observedPlayerId
boolean realtime
byte[] replayDataInBytes
java.lang.String replayPath
int count
long nanoTime
GameStatus status
ResponseType type
java.util.List<ActionResult> results
java.util.Set<BattlenetMap> battlenetMaps
java.util.Set<LocalMap> localMaps
ResponseCreateGame.Error error
java.lang.String errorDetails
java.util.Set<AbilityData> abilities
java.util.Set<BuffData> buffs
java.util.Set<EffectData> effects
java.util.Set<UnitTypeData> unitTypes
java.util.Set<UpgradeData> upgrades
java.util.List<java.lang.String> errors
InterfaceOptions interfaceOptions
LocalMap localMap
java.lang.String mapName
java.util.Set<java.lang.String> modNames
java.util.Set<PlayerInfo> playersInfo
StartRaw startRaw
ResponseJoinGame.Error error
java.lang.String errorDetails
int playerId
java.util.List<ActionError> actionErrors
java.util.List<Action> actions
java.util.List<ChatReceived> chat
Observation observation
java.util.List<PlayerResult> playerResults
java.lang.Integer baseBuild
java.lang.Integer dataBuild
java.lang.String dataVersion
java.lang.String gameVersion
java.util.List<AvailableAbilities> abilities
java.util.List<Pathing> pathing
java.util.List<BuildingPlacement> placements
ResponseReplayInfo.Error error
java.lang.String errorDetails
ReplayInfo replayInfo
ResponseRestartGame.Error error
java.lang.String errorDetails
ResponseSaveMap.Error error
byte[] data
ResponseStartReplay.Error error
java.lang.String errorDetails
float army
float economy
float none
float technology
float upgrade
ScoreDetails details
int score
Score.Type type
float collectedMinerals
float collectedVespene
float collectionRateMinerals
float collectionRateVespene
CategoryScoreDetails foodUsed
CategoryScoreDetails friendlyFireMinerals
CategoryScoreDetails friendlyFireVespene
float idleProductionTime
float idleWorkerTime
CategoryScoreDetails killedMinerals
float killedValueStructures
float killedValueUnits
CategoryScoreDetails killedVespene
CategoryScoreDetails lostMinerals
CategoryScoreDetails lostVespene
float spentMinerals
float spentVespene
VitalScoreDetails totalDamageDealt
VitalScoreDetails totalDamageTaken
VitalScoreDetails totalHealed
CategoryScoreDetails totalUsedMinerals
CategoryScoreDetails totalUsedVespene
float totalValueStructures
float totalValueUnits
CategoryScoreDetails usedMinerals
CategoryScoreDetails usedVespene
float energy
float life
float shields
float x
float y
float z
float x
float y
int x
int y
int x
int y
java.lang.Long value
Tag addOnTag
Alliance alliance
java.lang.Integer assignedHarvesters
boolean blip
java.util.Set<Buff> buffs
float buildProgress
java.lang.Boolean burrowed
java.lang.Integer cargoSpaceMax
java.lang.Integer cargoSpaceTaken
CloakState cloakState
java.lang.Float detectRange
DisplayType displayType
java.lang.Float energy
java.lang.Float energyMax
Tag engagedTargetTag
float facing
java.lang.Boolean flying
java.lang.Float health
java.lang.Float healthMax
java.lang.Integer idealHarvesters
java.lang.Integer mineralContents
boolean onScreen
java.util.List<UnitOrder> orders
int owner
java.util.List<PassengerUnit> passengers
Point position
java.lang.Boolean powered
java.lang.Float radarRange
float radius
java.lang.Boolean selected
java.lang.Float shield
java.lang.Float shieldMax
Tag tag
UnitType type
java.lang.Integer vespeneContents
java.lang.Float weaponCooldown
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